Blokus 3D


Blokus  is an abstract strategy board game for two to four players, invented by Bernard Tavitian and first released in 2000 by Sekkoïa, a French company.

A game that can be played by 2-4 players. The goal of the game is to end with maximum number of blocks visible from above.


Each player chooses a set of 11 blocks of the same color. One of the 4 black templates ( tower, corner, steps, pyramid) should be chosen and placed on the game board at the beginning of each game. The game ends when the players run out of their blocks.

Strengths : It’s very engaging and interesting. Helps one learn different strategies.

Weaknesses :  Rules are not clear which makes it hard to understand at the start.

Opportunities : Computerized version will be really interesting and more engaging as the wrong moves can be highlighted.

Threats :  Possibility of playing the game forever without actually using the correct rules.


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