Tangram – SWOT Analysis

TEAM: Parth Vaishnav, Chintan Vora

The tangram is a dissection puzzle. It consists of seven flat shapes, called tans, which are put together to form shapes. The objective of the puzzle is to form a specific shape (given only an outline or silhouette) using all seven pieces, which may not overlap.


1. Very intelligent game.
2. Over 6500 puzzles to be solved and counting.
3. Can be played by a single player.
4. Helps stimulates mind and creativity.


1. Interaction with others limited. Mostly a single player game.
2. Can be difficult to start off. Need to plan and vitualize.
3. Not a competitive game and there is no winner or loser.


1. Can be made competitive by introducing a time constraint.
2. Another way to make it competitive is to put a limit on number of times a user can place/change/move each piece.
3. Challenge friends by making a new shape.


1. Not safe for children below 3 years. Choking hazard
2. If a piece gets lost then the set is incomplete. Its easy to lose pieces.


1. Can be made into a very good mobile/tablet/ desktop game
2. Initially pieces should be given to the users and users can arrange them by drag and drop or touch based UI
3. As mentioned above feature of time and limited trials can be included to make it competitive


1. Education – Helps develop geometry skills and is a good mental exercise
2. Entertainment – The game is a very good and constructive way to pass time when alone
3. Professional – Interviewers can analyze abstract thinking and creativity by analyzing a players’ game play.

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