9/25 Reading Exercise

Members: Andrew Harbor, Dustin Harris, Chih-Pin Hsiao, Ravi Karkar, Chia-Chi (Teresa) Lee


The following was what we came up with during the discussion –


Optical Chess

Design – competitive, tangible, strategic, visual

Game – turn-based


Teddy Bear

Design – User-centered, fun, educational, supportive, friendly

Game – no rules, open-ended, educational, cooperative

Interaction – bond, gesture, explore, share

Environment – toy, home, anywhere


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