WarioWare D.I.Y.

I’ve been interested in game creation software ever since I was in elementary school. I remember using tools such as Apple’s Cocoa/Stagecast Creator and Clickteam’s Multimedia Fusion because their rule-based game creation was intuitive for applications that were mostly visual. I used Multimedia Fusion to create Sonic the Hedgehog fan games. While these tools gave you a lot of freedom to build your game, the rule-based structure becomes difficult to manage in larger game-making efforts. Enter: WarioWare D.I.Y.

WarioWare D.I.Y. is an effective game creation tool because it manages scope. All games that you create have to be winnable in 5 seconds. This means that even if you don’t have the patience to create your own JRPG, you can definitely sit down and churn out five seconds of gameplay. This concept also works perfectly with the WarioWare ecosystem. WarioWare games are mashups of hundreds of short gaming challenges. By letting players make their own minigames, the team is giving players a way to share their ideas, and for everyone to download fresh game content on a regular basis

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