Sphero

I recently attended ISMAR, an augmented reality conference that took place in Atlanta this year. There were a lot of interesting demos, but most of them relied on a marker placed in the real world to track off of. One of the most innovative projects I saw was Sphero, which instead looks at sensor data from a ball that rolls around your living room. In practice, this actually works really well. The cute beaver character always covered up the physical ball, and looked as though he actually belonged in your room.

Sphero also has 20+ other games where you can manipulate the physical ball with your smart phone, or you can control a game on your smart phone by moving the sphere. This reversal of input and output is the kind of fun technique that I like to experiment with in my own work. Hopefully Sphero can inspire you as well.

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