Author Archive

December 14, 2012

Secrets of Successful Children’s Games

Secrets of Successful Children’s Games

December 14, 2012

A Personal Account of Gamification

A Personal Account of Gamification

December 14, 2012

Video Game Addiction?

Video Game Addiction?

December 14, 2012

Video Games and Autism

Video Games and Autism

December 14, 2012

Online Games and Autism

Online Games and Autism

December 7, 2012

Sensory Overload

A friend sent me this video, which attempts to show what it’s like to experience the sensory overload that some people with autism experience. I thought it was a really cool approach and I wanted to share it. It’s part of a larger autism-themed transmedia project that should be up soon, so check it out!

December 1, 2012

Bottle Bank Arcade (The Fun Theory)

Here’s the last one, part of the fun theory project by Volkswagen. We discussed another video in this series in class earlier in the semester, but you can find more information at http://www.thefuntheory.com/

December 1, 2012

DustBot

I’m not sure what’s happened to this project, since their official website says it was finished in 2009, but I’d be interested to see if it’s continued in any way…

December 1, 2012

Jane McGonigal: Gaming can make a better world

I meant to post this earlier, but here’s Jane McGonigal’s TED video on the power of social gaming to enact real-world change. I used several clips from this in one of my Pecha Kucha presentations, but here’s the full video. You should also check out her site, http://janemcgonigal.com/

October 5, 2012

Modular Construction

I came across this cool video showing a skyscraper being built in 15 days! They’re able to build it so quickly by manufacturing standardized pieces in advance and then assembling them onsite. In a way, it reminds me of Legos – it seems like it would be possible for even amateurs to design a building composed of these pieces that could actually be built. I wonder if this could be incorporated into a game. Perhaps Lego-scale versions of the prefab pieces, and a system that generates a virtual representation of what the your Lego structure would look like in real life.