Author Archive

December 15, 2012

Color Blast: Final Game

Color Blast Installer

You can play our group’s final project, Color Blast, by running this installer (Windows only). If it doesn’t work you may need to install .NET Framework 4 and/or XNA Framework 4.

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December 14, 2012

Mystery in Videogames

We Are Explorers: In Search of Mystery in Videogames

December 11, 2012

Determinism in Games

 

Goodbye cruel will: Determinism in videogames

An article on free will as it relates to the deliberately-designed world of videogames.

 

December 11, 2012

Gallery of Goodness

Gallery of Goodness

An interesting article on how the games industry has grown this year in terms of creativity and storytelling, including a list of examples.

December 2, 2012

Managing In-Game Economies

Insert Coins to Continue

The story of how Valve (Half-Life, Portal) hired an economist to help monitor and manage the virtual economies of items in their games.

December 2, 2012

Gaming the System: Oppression & Play

Gaming the System: Oppression & Play

An interesting article on using games in the classroom to help students better understand things like oppression and bigotry.

 

 

November 13, 2012

Making Failure Fun

An article on making sure that the player has fun even when losing.

 

http://www.gamasutra.com/blogs/JoshBycer/20121107/181079/Making_Failure_Fun.php

November 1, 2012

Taxonomy of Game

An interesting article on how to classify games and what qualifies as a game.

October 13, 2012

Johann Sebastian Joust

I found an interesting article about a game that uses video game controllers to facilitate physical play with no screens.

October 2, 2012

SWOT Analysis Pecha Kucha – Goblet and Rumis

SWOT Analysis Pecha Kucha – Goblet and Rumis

Kevin Kraemer, Prashasti Baid, Arud Padmanabhan, Michael Schornak